Our four heroes arrived at the castle Hallowdwell to find it a bustle of activity, mercenaries and adventurers and frightened refugees mingling in a teeming mass. Their one thing in common: lives set in a new direction by the Deathwind.
They met “Deftblade,” formerly Eric, a representative of the local thieves’ guild, and Sir Mattheus Ironstone, dwarven Paladin of Erathis and captain of the Royal Guard. The latter wasted no time in setting them upon some quests in service to Allandria.
Their first mission took them to the town of Black Hearth, on the border of Arktfar, which had until recently been under the miasma of the deadly plague. There they discovered a gnome magician named Pharod and his accomplice, the halfling rogue Adahna. These miscreants had gotten ahold of an artifact known variously as the Nightshade Staff, and were using it to make the town habitable for a garrison of goblins. The heroes drove them off and claimed the Staff for their own.
Investigating the Staff and rumors of undead activity led the group to Knollcrest, a town on the manor of the lordly family House Athein. The Lord and Lady of that estate told of a necromantic labyrinth their ill-fated adventuring family had encountered in decades past, a thing of the Shadowfell whose tunnels sometimes break through like foul roots into the lands of the living. Investigating the Athein family crypt revealed a black portal into this labyrinth, which the party then explored down to the first rooms of its third floor, encountering a variety of monsters nesting in its passages.
Returning to Hallowdwell, the party continued making preparations for the next of Sir Ironstone’s quests: a diplomatic mission to enlist the aid of the elves of Greenwood in the battle against Deathwind. The crown prince himself, Donovan Xavier, would accompany them as Allandria’s ambassador. Meanwhile, various members of the party interacted with potential future allies Bohm the halfling Acolyte, Julius Bonchev the shifter mercenary, and Elhazra the ill-tempered tiefling.
When things left off, the party had entered the forested kingdom of Greenwood, soon to encounter the native denizens of that land…